Standards are the floor. Mastery and understanding are the goal.
Explore how each subject becomes a coherent sequence of knowledge, reasoning, practice, and transfer—not a disconnected checklist.
Grade 1 Math
Select a record to inspect its progression
Operations Algebraic Thinking · 1.OA.A.1Solve addition and subtraction situations within twenty
Component progression
- 1I can solve a word problem within 20 where a quantity is added to or taken from a starting amount, with the unknown as the result.
- 2I can solve a word problem within 20 involving combining two parts, taking a set apart, or comparing two quantities.
- 3I can solve a word problem within 20 where the unknown is the starting quantity, the change amount, or the result, using an equation with a symbol for the unknown.
Operations Algebraic Thinking · 1.OA.A.2Add three whole numbers within twenty
Component progression
- 1I can represent a word problem involving three addends using objects or a drawing.
- 2I can add three whole numbers with a sum within 20 by combining them in the order given.
- 3I can add three whole numbers by first combining a convenient pair, such as a pair that makes ten.
Operations Algebraic Thinking · 1.OA.B.3Apply properties as strategies
Component progression
- 1I can use the fact that addends can be added in either order to find or check a sum.
- 2I can regroup three addends to combine a convenient pair first, such as making a ten, without changing the total.
- 3I can use the commutative and associative properties together as strategies to add more efficiently.
Operations Algebraic Thinking · 1.OA.B.4Understand subtraction as an unknown addend problem
Component progression
- 1I can rewrite a subtraction equation as an equivalent addition equation with an unknown addend.
- 2I can use a known addition fact to find the answer to a related subtraction problem.
- 3I can solve a subtraction problem within 20 by finding the missing addend that completes the related addition fact.
Operations Algebraic Thinking · 1.OA.C.5Connect counting to addition and subtraction
Component progression
- 1I can use the counting-on strategy to add a small number to a larger one, starting from the larger addend.
- 2I can use the counting-back strategy to subtract a small number from a larger one.
- 3I can choose whether to count on or count back based on which number in the problem is larger.
Operations Algebraic Thinking · 1.OA.C.6Add and subtract within twenty with fluency to ten
Component progression
- 1I can add within 20 by decomposing an addend to make a ten first, then adding the remainder.
- 2I can use a known addition fact to quickly find a related subtraction fact within 20, or vice versa.
- 3I can add and subtract within 10 fluently, without needing to count out objects.
Operations Algebraic Thinking · 1.OA.D.7Understand the equal sign
Component progression
- 1I can explain that the equal sign means both sides of an equation represent the same value.
- 2I can evaluate the value of each side of an addition or subtraction equation.
- 3I can determine whether an equation is true or false by comparing the values of both sides, including equations with an operation on either side.
Operations Algebraic Thinking · 1.OA.D.8Find an unknown number in an equation
Component progression
- 1I can find the unknown number in an equation where the unknown is the result of an addition or subtraction.
- 2I can find the unknown number in an equation where the unknown is an addend or the amount being subtracted.
- 3I can substitute a found value back into the equation to verify both sides are equal.
Number Operations Base Ten · 1.NBT.A.1Count, read, write, and represent numbers to 120
Component progression
- 1I can count forward to 120, starting from any given number less than 120.
- 2I can read a numeral from 0 to 120 aloud correctly.
- 3I can write the numeral that represents a counted quantity of objects up to 120.
Number Operations Base Ten · 1.NBT.B.2Understand two-digit numbers as tens and ones
Component progression
- 1I can represent 10 as a bundle of ten ones, called a ten, using base-ten materials or a drawing.
- 2I can represent a number from 11 to 19 as one ten and the corresponding number of extra ones.
- 3I can identify the number of tens and ones in a multiple of ten from 10 to 90.
Number Operations Base Ten · 1.NBT.B.3Compare two-digit numbers
Component progression
- 1I can compare two two-digit numbers by first comparing the number of tens in each.
- 2I can compare the ones digits of two two-digit numbers when their tens digits are the same.
- 3I can record the result of comparing two two-digit numbers using the >, =, or < symbol correctly.
Number Operations Base Ten · 1.NBT.C.4Add within 100 using place value
Component progression
- 1I can add a two-digit number and a one-digit number using a place-value model or drawing, combining ones with ones.
- 2I can add a two-digit number and a multiple of ten using a place-value model, combining tens with tens.
- 3I can regroup ten ones as a new ten when adding two-digit numbers whose ones digits sum to 10 or more.
Number Operations Base Ten · 1.NBT.C.5Find ten more or ten less mentally
Component progression
- 1I can mentally find the number that is 10 more than a given two-digit number by increasing the tens digit.
- 2I can mentally find the number that is 10 less than a given two-digit number by decreasing the tens digit.
- 3I can explain why only the tens digit changes when finding ten more or ten less than a two-digit number.
Number Operations Base Ten · 1.NBT.C.6Subtract multiples of ten
Component progression
- 1I can represent two multiples of ten using base-ten blocks or a drawing of groups of ten.
- 2I can subtract one multiple of ten from another by removing groups of ten.
- 3I can connect the place-value model for subtracting multiples of ten to a written subtraction equation.
Measurement Data · 1.MD.A.1Order and indirectly compare lengths
Component progression
- 1I can order three objects from shortest to longest (or longest to shortest) by direct comparison.
- 2I can compare the lengths of two objects that cannot be compared directly by using a third object as an intermediary.
- 3I can explain how comparing two objects to the same third object determines which of the two is longer.
Measurement Data · 1.MD.A.2Measure length by iterating units
Component progression
- 1I can lay copies of a shorter unit object end to end along a longer object without leaving gaps or creating overlaps.
- 2I can count the number of unit objects used to span the length of an object.
- 3I can state the length of an object as a whole number of the length unit used.
Measurement Data · 1.MD.B.3Tell and write time to the hour and half-hour
Component progression
- 1I can identify the hour hand and minute hand on an analog clock and explain what each shows.
- 2I can read an analog or digital clock showing an exact hour and write the time correctly.
- 3I can read an analog or digital clock showing a half-hour and write the time correctly.
Measurement Data · 1.MD.C.4Organize, represent, and interpret data
Component progression
- 1I can sort collected data into up to three categories.
- 2I can represent categorized data using a simple chart, table, or picture graph.
- 3I can answer questions about the total number of data points, the count in a specific category, and the difference between two categories.
Geometry · 1.G.A.1Distinguish defining attributes and build shapes
Component progression
- 1I can identify the defining attributes of a given shape, such as number of sides or corners.
- 2I can distinguish between a shape's defining attributes and non-defining attributes such as color or size.
- 3I can build or draw a shape that correctly possesses a specified set of defining attributes.
Geometry · 1.G.A.2Compose two- and three-dimensional shapes
Component progression
- 1I can combine two or more two-dimensional shapes, such as rectangles, squares, trapezoids, triangles, half-circles, or quarter-circles, to create a new composite shape.
- 2I can combine two or more three-dimensional shapes, such as cubes, right rectangular prisms, right circular cones, or right circular cylinders, to create a new composite solid.
- 3I can use a previously composed shape as a component to build an even larger composite shape.
Geometry · 1.G.A.3Partition shapes into halves and fourths
Component progression
- 1I can partition a circle or rectangle into two equal shares and describe each as a half.
- 2I can partition a circle or rectangle into four equal shares and describe each as a fourth or quarter.
- 3I can explain that partitioning the same whole into more equal shares results in smaller individual shares.